Computing
Purpose of Study
A high-quality computing education equips pupils to use computational thinking and creativity to understand and change the world. Computing has deep links with mathematics, science, and design and technology, and provides insights into both natural and artificial systems. The core of computing is computer science, in which pupils are taught the principles of information and computation, how digital systems work, and how to put this knowledge to use through programming. Building on this knowledge and understanding, pupils are equipped to use information technology to create programs, systems and a range of content. Computing also ensures that pupils become digitally literate – able to use, and express themselves and develop their ideas through, information and communication technology – at a level suitable for the future workplace and as active participants in a digital world.
Purple Mash: We have adopted Purple Mash as a scheme for computing to assist us in embedding computing and digital skills across the whole curriculum for KS1 and KS2. Purple Mash enables us to teach all aspects of the Computing curriculum from coding to animation and game design to online safety.
Aims
The national curriculum for computing aims to ensure that all pupils:
- can understand and apply the fundamental principles and concepts of computer science, including abstraction, logic, algorithms and data representation
- can analyse problems in computational terms, and have repeated practical experience of writing computer programs in order to solve such problems
- can evaluate and apply information technology, including new or unfamiliar technologies, analytically to solve problems
- are responsible, competent, confident and creative users of information and communication technology.
The Computing Curriculum at Cuddington
Cuddington will “Bring out the Best” in our pupils by providing a language rich and diverse experience both within and beyond the classroom. Our flexible approach enables everyone to thrive personally and academically, overcome challenges and prepare them for lifelong learning.
This is reflected in our curriculum approach to learning Computing, using the aims set out in Development Matters (2021) and the National Curriculum (2014) as frameworks for how we map content, ensure progression in knowledge and sequence our units of work.
Intent, Implementation, Impact
Cuddington will bring out the best by providing a language rich and diverse experience both within and beyond the classroom. Our approach enables everyone to thrive personally and academically, overcome challenges and to prepare them for lifelong learning. Computing at Cuddington will enable children to go on a journey where they are consistently developing their computational skills which enable them to feel confident with applying these in their own lives. Cuddington Primary School use high quality resources from Purple Mash for KS1 and KS2 and have developed a comprehensive curriculum that meets the needs of our children. It provides the right balance between substantive knowledge and disciplinary knowledge, which supports teaching, learning and assessment.
Learning is purposeful and follows a clear progression of skills which enables children to use and apply these to solve and debug computational models and programmes. The key computational thinking skills of: Think, Do, Test Debug, will help the children problem solve.
To strengthen children’s development of skills in computing, children will be given a range of opportunities to use technologies across a variety of different contexts.
KS1 and KS2 Curriculum Overview
|
Autumn 1 |
Autumn 2 |
Spring 1 |
Spring 2 |
Summer 1 |
Summer 2 |
Year 1 |
Online Safety |
Group Sorting and Pictograms |
Lego Builders and Maze Explorers |
Animated Stories |
Coding |
Spreadsheets |
Year 2 |
Programming and Coding |
Spreadsheets |
Questioning |
Effective Searching |
Making Music |
Presenting |
Year 3 |
Coding |
Spreadsheets and Online Safety |
Touch Typing |
|
Branching Databases |
Simulations |
Year 4 |
Coding |
Online Safety |
Spreadsheets |
Writing for Audience |
Logo and Animation |
Searching and Hardware Investigators |
Year 5 |
Coding |
Online Safety and Spreadsheets |
Databases |
Game Creator |
Modelling |
Concept Maps |
Year 6 |
Coding |
Online Safety and Spreadsheets |
Blogging |
Text Adventures |
Networks |
Quizzing |